gaming

GLOBAL GAME JAM(ROCK) 2015

GLOBAL GAME JAM(ROCK) 2015

This post will be somewhat unique in that I'm going to be writing it, posting it and then updating it as the game jam goes on. I'll even have time stamps and everything so that it's easy to follow along with my little journey right through to the end.

Fri. 1:53PM
Global Game Jam 2015. This is my first game jam developing a game (my first game jam ever, I did the visuals for Shapes & Sound in 2012) so I'm pretty excited! The theme wont be told to us until 5PM, and wont be publicly announced until 5PM in Hawaii (i.e. the last "5PM" for the day) so I'm just here waiting and getting myself even more pumped for the event. I'm actually at work until 7 and wont be home until an hour after that, so i'll be off to a slightly late start, but not to worry, I'll just have a lot of time to conceptualize. I kinda of know what I want to make already but that may change once the theme drops. I'd love to make a simple side scrolling narrative driven game or something akin to Captain Toad Treasure Tracker, but we'll see...

UNITY 101

UNITY 101

It’s about that time to finally, finally start learning Unity and become one step closer to being a full blown game developer. I already have some ideas brewing, but I of course can’t do anything with them if I don’t learn how to at least prototype them first. Maybe when I get somewhere comfortable, I’ll get someone / a team to help me flesh out the game, or maybe I will fall in love with coding and be a one man powerhouse! Who knows? Maybe both can happen. We’ll just have to wait and see.

I AM A CREATIVE

I AM A CREATIVE

I have a passion for motion graphics. I love designing, and I love animating too. The entire creative process is magical, really. Currently, that’s my job - to design and/or animate breathtaking (and sometimes quite the opposite) visual experiences to captivate, inform and communicate something to various audiences. However, this is not my only passion.